- Server restarts: The mechanism that Trespasser used to restart the server was made unusable by an earlier patch. I've now got code that does reliable restarts and takes the opportunity to take a clean backup of the server vault (your characters) before starting the server again.
Item levels: Some items in the game were unusable by level 20s. This was caused because I wanted to make sure that all items that boosted skills for example (like rings of insight, lockpicks and cloaks of elvenkind) were worth a sensible amount. I've now got things working how I want them (I think).
Resting: Rests being interrupted was/is a major issue down in Manatakloss. I believe I've identified and fixed the problem but am not yet certain I've installed the fix correctly. I may need to tweak things slightly but I'm not as worried about this as I was. Also, some low level areas may need some attention along the same lines.
There are some other changes to the module that people maybe have noticed. I think they make the module more fun, but if a majority of players think otherwise then I'll change things back to the way they were. These include the following:
- Using ranged weapons will now provoke attacks of opportunity.
Using a potion whilst in combat will also provoke attacks of opportunity.
You will always receive maximum hit points when you level up since everyone seems to reroll until they do anyway.
If anyone has any problems you can always reach me here via a PM or catch me in game if I'm about; I'm the clueless newbie running around spawning things at random who gets through raise dead scrolls at a record rate.