Beamdog Announces Neverwinter Nights: Enhanced Edition For P

Anything to do with the server
Flex
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Joined: Wed Nov 22, 2017 8:31 pm

Re: Beamdog Announces Neverwinter Nights: Enhanced Edition F

Post by Flex »

No more permabuffed weapons...
Had feeling that would be one of the fixes....Dangit!

I'll be picking this up as soon as it's released on Steam. The fresh start on the new server is something I agree with (though this is coming from a guy with just a handful of 20's on the current server).

Have you thought about putting a sign or some type of message in the current mod that would notify people of NWNEE and the new server? Might help to bring people over to the new game if they log in and haven't heard about it anywhere else.
Alor
Posts: 48
Joined: Tue Mar 28, 2017 9:29 am

Re: Beamdog Announces Neverwinter Nights: Enhanced Edition F

Post by Alor »

Even i would like fresh start as long as i can log the old server and play with my 20s a bit now and then :)
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kaltrip
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Joined: Wed Jun 10, 2009 3:37 pm

Re: Beamdog Announces Neverwinter Nights: Enhanced Edition F

Post by kaltrip »

A fresh start server is currently just a suggestion. It's easy to move the servervault over, but I thought it might be interesting for people to have to do things the hard way for once :)

I've no intention of shutting down the original server so it will be there for as long as people still occasionally use it.

Edited because I forgot to reply regarding making mention of the EE server on the existing one. To play on the EE server you need the EE client and that already shows the new server in the server listings. I think currently it is the only version of PoA or derived modules on there so is quite easy to find.
Alor
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Joined: Tue Mar 28, 2017 9:29 am

Re: Beamdog Announces Neverwinter Nights: Enhanced Edition F

Post by Alor »

How big is the diffrence if form 1.69 to EE if you just look at the client side? Is it really visible?
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kaltrip
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Re: Beamdog Announces Neverwinter Nights: Enhanced Edition F

Post by kaltrip »

Alor wrote:How big is the diffrence if form 1.69 to EE if you just look at the client side? Is it really visible?
On the client side the differences seem fairly minor (so far). The UI is cleaner looking and colors a bit more saturated. There is better support for high resolution screens and newer graphic cards and there are supported Linux and Mac clients again. To be honest, I think a lot of the haks available for the 1.69 client are already able to do a better job as regards prettying things up. I think the major differences are under the hood and will make life easy for mod developers and people running servers. It means that for now at least it will be a bit of a hard sell to people just interested in doing solo content, but later the benefits should become more apparent.

So far there is just one problem that I've noticed and which I've reported as a bug. This is to do with spells being restored when logging back into a running server which was one of the few changes I made to the behavior of the original server when I modified it to run on 1.69.
Henke
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Joined: Mon Aug 01, 2011 10:43 pm

Re: Beamdog Announces Neverwinter Nights: Enhanced Edition F

Post by Henke »

So the EE edition server are up, did you decide if we are starting fresh och merging the charachter vault?
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kaltrip
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Re: Beamdog Announces Neverwinter Nights: Enhanced Edition F

Post by kaltrip »

The EE server has been up since days after this thread started and I started looking into it. For now I'm inclined to keep both servers running indefinitely, but not to transfer characters over from the old server to the new one.
Henke
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Joined: Mon Aug 01, 2011 10:43 pm

Re: Beamdog Announces Neverwinter Nights: Enhanced Edition F

Post by Henke »

Right, should have said that the EE game was released.
Thats cool, thanks for that answer. :)
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blottobox
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Joined: Fri Jan 03, 2014 6:04 pm
Location: East Lansing, Michigan

Re: Beamdog Announces Neverwinter Nights: Enhanced Edition F

Post by blottobox »

No more permabuffs!? :( I'm buying friday on steam.
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blottobox
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Joined: Fri Jan 03, 2014 6:04 pm
Location: East Lansing, Michigan

Re: Beamdog Announces Neverwinter Nights: Enhanced Edition F

Post by blottobox »

Hard to lvl when noobs won't let u join their party. Make me a DM Kal?
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